Casey Reas - Being in Between

Oct 11th, 2004

With a M.S. in Media Arts and Sciences, Massachusetts Institute of Technology, Casey Reas was one of the founding faculty of the Interaction Design Institute Ivrea, Italy. Simultaneously, Reas co-founded Processing.org, a programming language and environment built for the electronic arts and visual design communities. Processing is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook

Exhibitions: Ars Electronica, Linz; Whitney Museum of American Art Artport, New York; Sonar, Barcelona; NTT ICC, Tokyo; Art Brussels, Brussels; Bitforms, New York. Publications: Essays for “Read_Me” Software Art & Cultures 2004, “Creative Code” by John Maeda, “CODE - The Language of our Time,” edited by Stocker, Schopf. Website: http://groupc.net and http://processing.org

Speaker Biography


C.E.B. REAS (b. 1972 in Troy, OH) lives and works in Los Angeles. He focuses on defining processes and translating them into images. He is an associate professor and chair of the department of Design | Media Arts at the University of California, Los Angeles.

REAS has exhibited his work internationally at institutions including Laboral (Gijon, Spain), The Cooper-Hewitt Museum (New York), and the National Museum for Art, Architecture, and Design (Oslo), at independent venues including Telic Arts Exchange (Los Angeles), <>TAG (The Hague), and Ego Park (Oakland), at galleries including Bitforms (New York), BANK (Los Angeles), and [DAM] Berlin, and at festivals including Sonar (Barcelona), Ars Electronica (Linz), and Microwave (Hong Kong). He has lectured at institutions including University of Applied Arts Vienna, The Royal Academy of Art (The Hague), and the NTT ICC (Tokyo), and at artist-run spaces including Machine Project (Los Angeles) and Atelier Nord (Oslo).

With Ben Fry, REAS initiated Processing.org in 2001. Processing is an open source programming language and environment for creating images, animation, and interaction. In September 2007, they published Processing: A Programming Handbook for Visual Designers and Artists, a 736 page comprehensive introduction to programming within the context of visual media (MIT Press).

His essays have appeared in the books Network Practices (Princeton Architectural Press), Aesthetic Computing (MIT Press), Code: The Language of Our Time (Hatje Cantz), and the Programming Cultures issue of Architectural Design (Wiley).



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