Ian Bogost - Mobile Games Panel

Nov 13th, 2009

- Robin Hunicke (Moderator), thatgamecompany
- Ian Bogost, Persuasive Games
- Kevin Slavin, Area/Code
- Neville Spiteri, WemoMedia

Speaker Biography


Ian Bogost has a Bachelors degree in Philosophy and Comparative Literature from the University of Southern California, and a Masters and Ph.D. in Comparative Literature from UCLA.

He is a designer, philosopher, critic, and researcher who focuses on computational media—videogames in particular. He also is an author and an entrepreneur. Ian is a professor at Georgia Tech (a university), a Founding Partner at Persuasive Games (a videogame studio), and a Board Member at Open Texture (an educational publisher).

In his academic life, he is an Associate Professor at The Georgia Institute of Technology, where he works in the School of Literature Communication and Culture.He's also affiliated faculty at the College of Computing's GVU Center. At Georgia Tech, he teaches in the undergraduate program in Computational Media and he serves as Director of the graduate program in Digital Media.

These three subjects are the respective topics of his recent books: Unit Operations: An Approach to Videogame Criticism (MIT Press 2006), Persuasive Games: The Expressive Power of Videogames (MIT Press 2007), Racing the Beam: The Atari Video Computer System (MIT Press 2009, co-authored with Nick Montfort), Newsgames: Journalism at Play (MIT Press 2010, co-authored with Simon Ferrari and Bobby Schweizer), and the forthcoming How To Do Things with Videogames (University of Minnesota Press, 2011).



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Categories: mobile

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